2022년 10월 10일 월요일

Debug-에뮬레이터인지 확인방법

Debug-에뮬레이터인지 확인방법

에뮬레이터인지 확인방법

private var sIsProbablyRunningOnEmulator: Boolean? = null

fun isProbablyRunningOnEmulator(): Boolean {
    var result = sIsProbablyRunningOnEmulator
    if (result != null)
        return result
    // Android SDK emulator
    result = (Build.FINGERPRINT.startsWith("google/sdk_gphone_")
            && Build.FINGERPRINT.endsWith(":user/release-keys")
            && Build.MANUFACTURER == "Google" && Build.PRODUCT.startsWith("sdk_gphone_") && Build.BRAND == "google"
            && Build.MODEL.startsWith("sdk_gphone_"))
            //
            || Build.FINGERPRINT.startsWith("generic")
            || Build.FINGERPRINT.startsWith("unknown")
            || Build.MODEL.contains("google_sdk")
            || Build.MODEL.contains("Emulator")
            || Build.MODEL.contains("Android SDK built for x86")
            //bluestacks
            || "QC_Reference_Phone" == Build.BOARD && !"Xiaomi".equals(Build.MANUFACTURER, ignoreCase = true) //bluestacks
            || Build.MANUFACTURER.contains("Genymotion")
            || Build.HOST.startsWith("Build") //MSI App Player
            || Build.BRAND.startsWith("generic") && Build.DEVICE.startsWith("generic")
            || Build.PRODUCT == "google_sdk"
            // another Android SDK emulator check
            || SystemProperties.getProp("ro.kernel.qemu") == "1"
    sIsProbablyRunningOnEmulator = result
    return result
}

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